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A little while back, NVIDIA brought us the news that Mirror’s Edge for the PC would feature PhysX support and include some neat effects physics. Effects physics, as you may recall, is the physical simulation of things that don’t impact gameplay but simply enhance the visual impact of a game. This can range from particle systems to persistent debris…

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FILED UNDER: Hardware

This entry was posted on Monday, December 8th, 2008 at 5:12 pm. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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